Vector< T > Member List

This is the complete list of members for Vector< T >, including all inherited members.

Add(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Add(Vector< T > &m1, T v2)Vector< T > [static]
Add(Vector< T > &m)Vector< T >
Add(T v)Vector< T >
And(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
And(Vector< T > &m, T v)Vector< T > [static]
Array<T> classVector< T > [friend]
Clean()Vector< T >
cleanVector< T > [protected]
Clone() const Vector< T >
Data()Vector< T > [inline]
dataVector< T > [protected]
DataPtr() const Vector< T > [inline]
Divide(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Divide(Vector< T > &m1, T v2)Vector< T > [static]
Divide(T v2, Vector< T > &m1)Vector< T > [static]
Divide(Vector< T > &m)Vector< T >
Divide(T v)Vector< T >
Elem(const int i)Vector< T > [inline]
ElemNC(const int i)Vector< T > [inline]
Eq(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Eq(Vector< T > &m, T v)Vector< T > [static]
Ge(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Ge(Vector< T > &m, T v)Vector< T > [static]
Gt(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Gt(Vector< T > &m, T v)Vector< T > [static]
Init(const T init)Vector< T > [inline]
Inner(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
IsMemoryManaged() const Vector< T > [inline]
Le(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Le(Vector< T > &m, T v)Vector< T > [static]
Length() const Vector< T > [inline]
lengthVector< T > [protected]
Lt(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Lt(Vector< T > &m, T v)Vector< T > [static]
Matrix<T> classVector< T > [friend]
memoryManagedVector< T > [protected]
Multiply(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Multiply(Vector< T > &m1, T v2)Vector< T > [static]
Multiply(Vector< T > &m)Vector< T >
Multiply(T v)Vector< T >
Ne(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Ne(Vector< T > &m, T v)Vector< T > [static]
operator &(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator &&(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator &&(Vector< T > &m, T v)Vector< T > [friend]
operator &&(T v, Vector< T > &m)Vector< T > [friend]
operator *(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator *(Vector< T > &m, T v)Vector< T > [friend]
operator *(T v, Vector< T > &m)Vector< T > [friend]
operator *=(Vector< T > &m)Vector< T >
operator *=(T v)Vector< T >
operator!()Vector< T > [inline]
operator!=(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator!=(Vector< T > &m, T v)Vector< T > [friend]
operator!=(T v, Vector< T > &m)Vector< T > [friend]
operator()(const int i)Vector< T > [inline]
operator()(int start, int end)Vector< T > [inline]
operator+()Vector< T > [inline]
operator+(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator+(Vector< T > &m, T v)Vector< T > [friend]
operator+(T v, Vector< T > &m)Vector< T > [friend]
operator+=(Vector< T > &m)Vector< T >
operator+=(T v)Vector< T >
operator-()Vector< T > [inline]
operator-(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator-(Vector< T > &m, T v)Vector< T > [friend]
operator-(T v, Vector< T > &m)Vector< T > [friend]
operator-=(Vector< T > &m)Vector< T >
operator-=(T v)Vector< T >
operator/(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator/(Vector< T > &m, T v)Vector< T > [friend]
operator/(T v, Vector< T > &m)Vector< T > [friend]
operator/=(Vector< T > &m)Vector< T >
operator/=(T v)Vector< T >
operator<(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator<(Vector< T > &m, T v)Vector< T > [friend]
operator<(T v, Vector< T > &m)Vector< T > [friend]
operator<<(ostream &output, const Vector< T > &v)Vector< T > [friend]
operator<=(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator<=(Vector< T > &m, T v)Vector< T > [friend]
operator<=(T v, Vector< T > &m)Vector< T > [friend]
operator=(Vector< T > &m)Vector< T >
operator=(Matrix< T > &m)Vector< T >
operator=(Array< T > &m)Vector< T >
operator==(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator==(Vector< T > &m, T v)Vector< T > [friend]
operator==(T v, Vector< T > &m)Vector< T > [friend]
operator>(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator>(Vector< T > &m, T v)Vector< T > [friend]
operator>(T v, Vector< T > &m)Vector< T > [friend]
operator>=(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator>=(Vector< T > &m, T v)Vector< T > [friend]
operator>=(T v, Vector< T > &m)Vector< T > [friend]
operator[](const int i)Vector< T > [inline]
operator||(Vector< T > &m1, Vector< T > &m2)Vector< T > [friend]
operator||(Vector< T > &m, T v)Vector< T > [friend]
operator||(T v, Vector< T > &m)Vector< T > [friend]
Or(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Or(Vector< T > &m, T v)Vector< T > [static]
Rand()Vector< T > [inline]
Rand(const double max)Vector< T > [inline]
Rand(const int l)Vector< T > [static]
Rand(const int l, const double max)Vector< T > [static]
Set(T *_data, const int l)Vector< T >
Slice(int start, int end)Vector< T >
Subtract(Vector< T > &m1, Vector< T > &m2)Vector< T > [static]
Subtract(Vector< T > &m1, T v2)Vector< T > [static]
Subtract(T v2, Vector< T > &m1)Vector< T > [static]
Subtract(Vector< T > &m)Vector< T >
Subtract(T v)Vector< T >
Vector(void)Vector< T >
Vector(int l)Vector< T > [explicit]
Vector(int l, T init)Vector< T >
Vector(T *_data, int l)Vector< T >
Vector(Vector< T > &v)Vector< T >
Vector(Array< T > &m)Vector< T >
Vector(Matrix< T > &m)Vector< T >
~Vector(void)Vector< T >

CIMPL 0.1 Code Reference. Copyright © 2004, Baris Sumengen. All rights reserved.